Tailor

Group 1 skills: knowledge

  • Fabrics and Threads
  • Quality (Appraisal)
  • Design Theory
  • Styles

    Group 2 skills: practical

  • Pattern Making
  • Fitting
  • Sewing/Stitching
  • Dying

    Sample specializations:

  • wedding attire
  • racial styles

    A typical tailor will have all group one skills at rank four to six and all group 2 skills at at least rank 5. He will be able to make any simple pattern to order. The tailor makes a perception test against the difficulty number of a given pattern and the result is the expected quality of the finished item. If the tailor is unable to complete a request, he will know where to send the character (to someone within the guild).

    The certification of mastery usually requires several completed outfits - either of fresh design or of the chosen specilization. The awarding of the certification is dependant on the game master.