Race: Gremlin Dex: 7* Str: 5 Tou: 5 Per: 6 Wil: 4 Cha: 2 initiative: 7 move: ground: 50/25 fly: 80/40 attacks: 1 hit: 8 dam: 6 (claw) spells: - cast: - effect: defense: phys: 9 spell: 7 social: 2 armor: physical: 2 mystic: 0 death: 32 wound: 8 uncon: 23 recov: 2 legend points: 70 * all values are step numbers unless otherwise noted Jennifer Mauck : 8-10-98
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Gremlins are approximately 2.5 feet tall and are bipedal, though can scurry on all fours. They have small vestigial wings sprouting from their backs. They always travel in at least pairs (a male, a female, and offspring when the season is right). They are drawn to shiny things, regardless of value. They like small caves and small, rock covered holes to hide their posessions in and to create nests in. Approximately 25% of the time, D6 silver worth of goods can be found in a nest. This is worth legend points. No part of their anatomy is useful. Eating gremlin flesh, either cooked or raw is very discouraged. Severe food posioning could result. GM Notes: Recently, two of my players encountered a large group of gremlins that had organized themselves into a mock society. Evidently, they are evolving. They were going to ransack the campsite, but woke the players, for these gremlins are none to stealthy. These critters are good for low power characters ability-wise, but make for a slow accumulation of legend points.
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